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Philip Gregory's avatar

Hey everybody, hello Suzy,

I am a bit late to the party, however is there a single blog post to mistake 5, I did not find it.

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Suzy Vitello's avatar

It is a single post, PeeGee. It's the one the day after. https://suzyvitello.substack.com/p/on-the-elements-of-voice (I probably screwed up, now that I read my promise...oh, the ADHD mind). But maybe I'll revisit this in a later post. Thanks for bringing it to my attention.

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Philip Gregory's avatar

Thanks for answering that fast I highly appreciate that you pass on knowledge

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Joe G's avatar

Info-dumps. I try to avoid writing in too many packets of info. So much so that sometimes I risk not giving enough. How do you find that middle ground?

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Suzy Vitello's avatar

Convey as much as possible through physical action and interaction. If your character is alone, that can be a reasonable time for active backstory (in which said character is engaging with another character). That said, use dialogue wisely. Remember, dialogue reveals character, not plot. You are smart to warn against “packets of info.” Info should be as organic as possible, occurring in scene if possible. More on this in my next couple posts.

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Joe G's avatar

Sorry for the late response. You know how that perfect comeback pops in your head hours after the fact? I was waiting on something clever and substantial to reply with. That didn't really happen. All I have is a big thank you for being so generous, and I'm looking forward to reading more.

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Cheryl Strayed's avatar

I always love your wise words about writing, Suzy! (And everything else too!)

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Suzy Vitello's avatar

Thanks, Cheryl!

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